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The Learning Company Software Catalog Fall 1991

The Learning Company Software Catalog Fall 1991 - The catalog's purpose was to educate its audience, to make the case for this new and radical aesthetic. I realized that the work of having good ideas begins long before the project brief is even delivered. The images were small, pixelated squares that took an eternity to load, line by agonizing line. It had to be invented. In the real world, the content is often messy.

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They are the nouns, verbs, and adjectives of the visual language. The invention of desktop publishing software in the 1980s, with programs like PageMaker, made this concept more explicit. It’s not just about making one beautiful thing; it’s about creating a set of rules, guidelines, and reusable components that allow a brand to communicate with a consistent voice and appearance over time. The perfect, all-knowing cost catalog is a utopian ideal, a thought experiment. Learning about concepts like cognitive load (the amount of mental effort required to use a product), Hick's Law (the more choices you give someone, the longer it takes them to decide), and the Gestalt principles of visual perception (how our brains instinctively group elements together) has given me a scientific basis for my design decisions.

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